Monday, June 20, 2011

Creativity (3)

What kind of environment encourages creativity?

The biographies of great artists tell us the answer is ambiguous. Throughout history, thousands have reached artistic heights despite physical and mental disability, war, disease, poverty and family dynamics that would make most people catatonic. And, as always, they've succeeded despite the incomprehension of their peers.

By that standard, the relative comfort of agency life should remove all barriers to creative success. Surely, if Frédéric Chopin could write his F-minor Ballade while experiencing late-stage tuberculosis, you, with your free cappuccino maker and left over deli sandwiches, should have no trouble mining your creative ore.

But what's missing from this picture is the modern office, with its manufacturing mentality and the underlying assumption that human productivity can be tested, quantified and predicted from statistical models. Emerging from those models is the belief that creativity can be sparked by mechanical processes. Accordingly, agency life is littered with creative briefs, PowerPoints, white papers, webinars and brainstorming sessions designed to stimulate, channel and improve creative output.

So great is the faith in these practices that no one is willing to admit how little they contribute to the creative process.

Silence.
That's because the real work of developing and realizing a creative strategy happens on a one-to-one basis. It starts with moments of silence needed to imagine—not visual vocabulary or a verbal design—but the thought process that will channel and unfold your message to consumers. At base, that's what a creative strategy is: a way of seeing the world. As such, it begins as the intellectual property of the creative team who has ownership of the project. It's not a machine to be designed by committee, the way Nike lets you build a pair of cross-trainers.

The next step includes translating that train of thought into visual/verbal metaphors, those fascinatingly ambiguous objects that move consumers to action. Simultaneously, the team must also develop a positioning and rationale for what evolves next: the first external manifestation of the concept.

This external face of the concept itself, however, only a channel through which the concept message can flow. It's not the concept and it's certainly not an "execution." Execution comes later, in the creative development process, the pragmatic, day-to-day wrangling that results in what your audience will eventually interact with.

But just as there are hundreds of possible concept channels we could create for each concept, so there are hundreds of possible executions of each channel. Making those choices takes talent, experience, diplomacy—and silence.

Time.
Walk a mile in their shoes, then, and see how little time your Creative team has for meetings, check-ins, previews, webinars, and the seemingly infinite series of e-mails from colleagues about the article about the study about the statistic about the trend...and the best practice to address each. Instead, Creatives need time alone to think, explore, research and experiment. They also need time to crash into a few dead ends, a time-honored way to define the scope and nature of the creative problem to be solved.

Regrettably, that time is cut short by inefficient client communication and management—the kind that expects your creative team to function like a surreal amalgam of auto mechanic, tailor, plumber, psychologist and wait staff. Anyone who has gone through 10+ rounds on a set of direct mail pieces, a retail display or an offer-driven web-banner knows what I'm talking about.

"The schedule is really tight," one hears every day of the week. Yet, strangely, there's always more time for dithering, second guessing or trawling the client's mind—by mental telepathy—to dredge up concerns as yet unvoiced.

Space.
So as I see it, if you want to upgrade your agency's creative output, bring the entire repertoire of New Age creative machinery to a screeching halt. Instead of doing more, do less. In fact, do one thing only: stop wasting your Creative team's time. Give them peace and quiet. Then, if you simply must do something to help, focus your energy on providing all background material and assets for each project up front, on time and with no lingering contradictions or outlandishly impractical requests.

That takes patience and forethought. It also requires you to educate your clients—a task involving enough that, done right, should leave you no extra time to fuss over details, or schedule another Webinar about UX design best practices. Look at it this way. If you feel your Creative team needs so much assistance just to stamp out the routine work that's your agency's bread and butter, you don't need to "elevate the creative." You need to learn how to hire real talent.

Monday, June 6, 2011

Expedilocibitz: 
A Journey to Missed Opportunity

In the US, thousands of moderately affluent people take at least one extended vacation a year—complete with hotel stays, plane fare and happy exhaustion. Leaving aside what is cynically referred to as "food" by the airline industry, one of the downsides of vacation travel is the time spent hopping from one booking website to another. They offer, without exception, some of worst user experiences known to human kind.

Take, for example, a detail page provided by Expedia.com for a randomly selected hotel. With an utter lack of visual focus, this text-based presentation effectively atomizes the data. Stare at it long enough and you will absorb the information you need—but only if you read every last word at least twice. Not that any of those words contains a hint of the price of the room you're looking for. For that, you must dive deeper into the haystack as, over a period of hours or days, you compare and contrast hotels across multiple sites.

Get your boredom pass.
The more travel sites you visit, the more tedious the process becomes. First, there's the tiresome process of entering and re-entering your travel preferences. Here, a dab of innovation would go a long way to making digital travel booking more manageable. Whether it were a new browser feature or a common data pool all travel sites could pull from, I can't believe there isn't some way users could enter their information only once a session and have it picked up by every travel site they visit.

No doubt the absence of such a digital travel tag has its roots in marketing strategy. Once frustrated consumers realize they'll have to re-enter their data each time they jump, they're more likely to stay put. Spend more than 15 minutes searching and the waiting time alone adds up to a staggering bore.

But even if you're more even-tempered than I am about such things, your patience is sure to crack when it encounters those wall of words sales messages. For my money, if the blurb for a hotel is four times the size of the picture of the hotel, it's a sign of trouble. More than once, as I planned my trip, my eye wandered over to invitingly uncluttered banner ads for products I wasn't even interested in.

Check that marketing baggage.
Yet another reason for my distraction was the absence of a branded voice. Consult five or six such sites and see for yourself how interchangeable they are. Aside from minor differences in page color, you could open any travel site to one of its interior pages and be hard pressed to know which brand it belonged to.

Yes, there's a logo, there's always a logo. But after four solid hours of searching your eyes skip right over it. You're looking, after all, for advice, not marketing. But, as it stands now, none of the major travel sites offer a sense that, hey, my trip is in expert hands. It's as if the entire industry had missed the memo about "adding value"—the one that's been circulating for at least 30 years.

What I do get from travel websites is a meaningless jumble of user reviews, the digital equivalent of reality TV. Amazingly, people who scoff at claims that Survivor is unscripted will blindly accept reviews posted by "real" people. Sure, some of the reviews may be legitimate. But what boggles my mind is that someone expects me to value the opinion of an unidentified person over that of, say, the industry insider a travel site claims to be.

I guess I shouldn't be surprised. Like many other aspects of American society, sweeping changes are often reflected in trivial details. I can't help thinking there's a direct connection between the uncritical acceptance of "user reviewers" and the success or near success of "user politicians" in our national government.

In any case, the missed opportunity here is huge. Having lost 10 days of my life planning an 8-day vacation, I'd jump at the chance to use a travel advisory service that actually gives advice.